using UnityEngine;
using UnityEngine.Events;

namespace SimplifyXR
{
    public interface IPlacementBehavior
    {
        public UnityEvent placementStarted { get; set; }
        public UnityEvent placementEnded { get; set; }
     
        public void StartPlacement();
        public void StopPlacement();
        public void EnablePlacement(bool enable);
    }
}
