using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;


public class LoginStateManager : MonoBehaviour
{
    public TextMeshProUGUI stateLabel;
    public Image loginIcon;

    
    public void SetLoginState(bool loggedIn)
    {
        var text = loggedIn ? "LOGGED IN" :
            "LOGGED OUT";
        stateLabel.text = text;
    }


}
