using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
using System;
using System.Linq;

namespace SimplifyXR {



    public class StandardInstructionPanel : StandardPanel
    {

        [Header("Panel Elements")]
        public bool customizeElementsDisplayed;
        [Conditional("customizeElementsDisplayed", true, ComparisonType.Equals)]
        public bool displayProgressBar = true;
        [Conditional("customizeElementsDisplayed", true, ComparisonType.Equals)]
        public bool displayBackButton = true;
        [Conditional("customizeElementsDisplayed", true, ComparisonType.Equals)]
        public bool displayNextButton = true;
        [Conditional("customizeElementsDisplayed", true, ComparisonType.Equals)]
        public bool displayCloseButton = true;


        [HideInInspector]
        public InstructionElementRoot root;


    }
}





